Libro de Actas. 2° Congreso de Educación y Pedagogía

Libro de Actas 2° Congreso de Educación y Pedagogía de la Universidad de Chile. CEDUP 2025 Santiago, Chile 15-17 enero 2025 63 Klepsch, M., y Seufert, T. (2020). Understanding instructional design effects by differentiated measurement of intrinsic, extraneous, and germane cognitive load. Instructional Science, 48 , 45 – 77. https://doi.org/10.1007/s11251-020-09502-9 Lee, H., y Hwang, Y. (2022). Technology-enhanced education through VR-making and metaverse-linking to foster teacher readiness and sustainable learning. Sustainability, 14 , 4786. https://doi.org/10.3390/su14084786 Makransky, G., Borre-Gude, S., y Mayer, R. E. (2019). Motivational and cognitive benefits of training in immersive virtual reality based on multiple assessments. Journal of Computer Assisted Learning, 35 (6), 691 – 707. https://doi.org/10.1111/jcal.12375 Park, K. B., Kim, M., Choi, S. H., y Lee, J. Y. (2020). Deep learning-based smart task assistance in wearable augmented reality. Robotics and Computer-Integrated Manufacturing, 63 , 101887. Prince-Torres, Á. C. (2022). El aprendizaje inmersivo como alternativa educativa en contextos de emergencia. Podium, (42) , 19 – 38. https://doi.org/10.31095/podium.2022.42.2 Rendón, M., Zarco, I., y Villasís, M. (2021). Métodos estadísticos para el análisis del tamaño del efecto. Revista Alergia México, 68 (2). http://dx.doi.org/10.29262/ram.v658i2.949 Richards, D., y Taylor, M. (2015). A comparison of learning gains when using a 2D simulation tool versus a 3D virtual world: An experiment to find the right representation involving the marginal value theorem. Computers & Education, 86 , 157 – 171. https://doi.org/10.1016/j.compedu.2015.03.009 Shin, D. (2022). The actualization of meta-affordances: Conceptualizing affordance actualization in the metaverse games. Computers in Human Behavior, 133 , 107292. https://doi.org/10.1016/j.chb.2022.107292 Singh, G., Mantri, A., Sharma, O., y Kaur, R. (2021). Virtual reality learning environment for enhancing electronics engineering laboratory experience. Computer Applications in Engineering Education, 29 , 229 – 243. https://doi.org/10.1002/cae.22333

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